
Episodes

Monday Dec 02, 2024
Elegance in Puzzles: Sandy Weisz, The Mystery League (REPOD S8E10)
Monday Dec 02, 2024
Monday Dec 02, 2024
“Inelegant is a lot of random noise.”
For a long time, I thought that puzzle hunts weren’t for me. They seemed completely inaccessible, like something that only geniuses from MIT could solve, with the price of admission being a massive brain and a penchant for quantum computing.
Then, over the pandemic, I discovered The Pilcrow Bar. This was a free, online puzzle hunt commissioned by Michelin 3-star restaurant Alinea and designed as a collaboration between Sandy Weisz of The Mystery League, and Room Escape Artist Contributor Matthew Stein. I worked through the entire puzzle hunt, and at the end, I not only felt smarter, but I also gained a completely new appreciation for how elegant puzzles could be.

Sandy Weisz joins us on the podcast to talk about designing for elegance. As he explains, elegance in puzzles is when the puzzle “scaffolding” is woven into everything, from the theme, to the puzzle mechanic, to the illustrations, to the flavor text. He also tells us about some of the crazy puzzles he’s designed as part of his team-building business: architectural puzzles embedded into the walls and doors of F5 Networking’s 22-story office building in Seattle, a puzzle hunt on a private jet, and a giant ARG commissioned by Cards Against Humanity.
Sandy also made a game for this podcast (and I made one for him in the Patreon Bonus Show.) Sandy approaches puzzle design in a thoughtful, methodical way. His team building game Search For A Superhero will be featured at REA's Escape Immerse Explore Time & Space 2025 Tour. This is a great opportunity to check out his work as well as play regional standout escape rooms at CU Adventures in Time & Space and 60 to Escape.
Episode Sponsors
Thank you to our sponsors Morty, Buzzshot, & COGS by Clockwork Dog:
Morty
Morty is a free app for discovering, planning, tracking, and reviewing your escape rooms and other immersive social outings.
Morty News:
- Morty now features haunt attractions
- Morty for Android is here
Special Badge for REPOD listeners:
You can learn more at morty.app/REPOD to sign up and get a special badge for our listeners (works for existing users also).
Buzzshot
Buzzshot is Escape Room Software, Powering Business Growth, Player Marketing, and improving the Customer Experience. They offer an assortment of pre and post game features including robust waiver management, branded team photos, and streamlined review management for Yelp, TripAdvisor, Google Reviews, and Morty. Buzzshot now has integration with the other REPOD sponsors: Morty and COGS.
Special Offer for REPOD Listeners:
REPOD listeners get an extended 21-day free trial plus 20% off your first 3 months, with no set-up fees or hidden charges. Visit buzzshot.com/repod to learn more about this exclusive offer.
COGS
COGS by Clockwork Dog is an easy to use software/ hardware platform for running interactive events, including escape rooms, and other immersive experiences. They have plug & play hardware that seamlessly integrates with their software so you can create a show with lighting and sound cues without having to write a single line of code. Map all kinds of inputs to outputs by building up simple logic steps which determine what you want to happen and when.
Special Offer for REPOD Listeners:
REPOD listeners can get the COGS Starter Set for only $130 + free shipping to the USA. This bundle is usually valued at $257. You can learn more and purchase your Starter Set at cogs.show. Use code REPOD at checkout.
Production Credits
Hosted by David Spira & Peih-Gee Law
Produced by Theresa Piazza
Supported by Lisa Spira
Edited by Steve Ewing
Music by Ryan Elder
Logo by Janine Pracht

Wednesday Nov 27, 2024
Get Packing (Puzzles) with Oskar van Deventer
Wednesday Nov 27, 2024
Wednesday Nov 27, 2024
In this Bonus Show puzzle designer Oskar van Deventer tells us about some of the latest designs he's working on, and we talk about different types of mechanical puzzles. We also share some tips for how to start solving them, and dig deeper into speed-cubing, ending with discussing mechanical puzzle design in escape rooms.
In this clip, we talk about how to get started solving packing puzzles which is a puzzle type where you have to fit a set of puzzle pieces into a specified container, usually a box or a frame.
If you enjoy these previews, I hope you’ll consider joining our Patreon. For only $5 a month, you’ll get access to our Bonus Aftershow, where we continually release new episodes, even in our REPOD off-season.

Monday Nov 25, 2024
Mechanical Puzzles: Oskar van Deventer (S8E9)
Monday Nov 25, 2024
Monday Nov 25, 2024
“The Pursuit Of Difficulty”
I’m on a first date, sitting at a hip bar in Los Angeles. In the course of making semi-awkward conversation, he discovers that I like escape rooms. Ta-dah! He brings out a weird little metal ring, pulls it apart into two pieces, hands it to me, and challenges me to form it back into a ring. I was pretty much in love after that… with mechanical puzzles. While that relationship didn't work out, the one with puzzles persists to this day.
At one time or another, I’m sure you’ve played with these. Whether it’s the interlocked nails that you need to pull apart, escape room-style wooden puzzle boxes like the ones from iDventure, or the classic Rubik’s Cube, these all fall under the mechanical puzzle category.

Joining us on REPOD is Oskar van Deventer, a prolific and acclaimed Dutch puzzle designer. Since 1978, he has designed over 800 mechanical puzzles and more than 70 of them have been mass produced. If you've ever explored the mechanical puzzle world, there's a good chance that you've had his work in your hands.
I especially enjoyed hearing Oskar describe the design process of certain puzzles like the Hanayama Cast Chain puzzle (pictured above) as a “maze.” It certainly doesn’t look like a maze. It looks like three metal links that you must unlink. But when he talks about how you must manipulate them through an imaginary plane, calling it a maze starts to make sense. I hope this episode inspires you to check out some of Oskar van Deventer’s puzzle designs, many of which he offers for free on his “Print It Yourself” webpage.
Episode Sponsors
Thank you to our sponsors Morty, Buzzshot, & COGS by Clockwork Dog:
Morty
Morty is a free app for discovering, planning, tracking, and reviewing your escape rooms and other immersive social outings.
Morty News:
- Morty now features haunt attractions
- Morty for Android is here
Special Badge for REPOD listeners:
You can learn more at morty.app/REPOD to sign up and get a special badge for our listeners (works for existing users also).
Buzzshot
Buzzshot is Escape Room Software, Powering Business Growth, Player Marketing, and improving the Customer Experience. They offer an assortment of pre and post game features including robust waiver management, branded team photos, and streamlined review management for Yelp, TripAdvisor, Google Reviews, and Morty. Buzzshot now has integration with the other REPOD sponsors: Morty and COGS.
Special Offer for REPOD Listeners:
REPOD listeners get an extended 21-day free trial plus 20% off your first 3 months, with no set-up fees or hidden charges. Visit buzzshot.com/repod to learn more about this exclusive offer.
COGS
COGS by Clockwork Dog is an easy to use software/ hardware platform for running interactive events, including escape rooms, and other immersive experiences. They have plug & play hardware that seamlessly integrates with their software so you can create a show with lighting and sound cues without having to write a single line of code. Map all kinds of inputs to outputs by building up simple logic steps which determine what you want to happen and when.
Special Offer for REPOD Listeners:
REPOD listeners can get the COGS Starter Set for only $130 + free shipping to the USA. This bundle is usually valued at $257. You can learn more and purchase your Starter Set at cogs.show. Use code REPOD at checkout.
Production Credits
Hosted by David Spira & Peih-Gee Law
Produced by Theresa Piazza
Supported by Lisa Spira
Edited by Steve Ewing
Music by Ryan Elder
Logo by Janine Pracht

Monday Nov 25, 2024
Designing For Flow & Adaptive Difficulty
Monday Nov 25, 2024
Monday Nov 25, 2024
Curtis Ratliff and Derek Townsley join us again for more discussion about The Escape Ventures. They share an absolutely outrageous escape room story. We talk more about game stores and the importance of inclusivity. David gives an argument against longer games and escape rooms. We also get into some of the regional differences between the Orlando and Los Angeles scene. in terms of escape room culture and design.
In this clip, we talk about the Escape Venture's design philosophy on puzzle flow and adaptive difficulty.
If you enjoy these previews, I hope you’ll consider joining our Patreon. For only $5 a month, you’ll get access to our Bonus Aftershow, where we continually release new episodes, even in our REPOD off-season.

Monday Nov 18, 2024
Move Fast & Make Things: The Escape Ventures (S8E8)
Monday Nov 18, 2024
Monday Nov 18, 2024
“We try to do something new every three months.”
In 2018, Curtis Ratliff and Derek Townsley were both attending college, studying business management and theater set design. Additionally, they were both working at an escape room when the horrible, terrible, no good, very bad day happened. Severely understaffed, beset with disasters, and lacking resources or appreciation from the owners, Curtis and Derek realized that if they wanted things to run more smoothly, they were going to have to do it themselves.
And thus, The Escape Ventures was born. They started this business while they were both still in college, and now, six years later, they have three locations with twelve escape rooms, and more on the way. Not only are they incredibly prolific, their games are also critically acclaimed, with three games ranking in the top 300 games in the world. They are also featured in the Escape, Immerse, Explore tour to Orlando.

The speed at which The Escape Ventures creates and builds escape rooms is mind-boggling. Curtis and Derek join us to talk about their quick game development and production cycle. They were also early adopters of ideas like unlimited hints where every team wins. Their game design focuses on immersion, humor, characters, and quirkiness.
Not only do they design and build escape rooms, they also consult with other escape room companies, buy and sell escape rooms, and they have also just opened Geek’d, a game store with a fun and inclusive environment. I am in absolute awe at how much these two have accomplished, all before the age of thirty. I really enjoyed hearing about their process, and I especially enjoyed the conversation about the name Bros for Life, Fraternity Heist. Curtis and Derek have a passion and drive that is really inspiring. I’m really thrilled to learn what this younger generation of escape room designers is bringing to the industry.
Episode Sponsors
Thank you to our sponsors Morty, Buzzshot, & COGS by Clockwork Dog:
Morty
Morty is a free app for discovering, planning, tracking, and reviewing your escape rooms and other immersive social outings.
Morty News:
- Morty now features haunt attractions
- Morty for Android is here
Special Badge for REPOD listeners:
You can learn more at morty.app/REPOD to sign up and get a special badge for our listeners (works for existing users also).
Buzzshot
Buzzshot is Escape Room Software, Powering Business Growth, Player Marketing, and improving the Customer Experience. They offer an assortment of pre and post game features including robust waiver management, branded team photos, and streamlined review management for Yelp, TripAdvisor, Google Reviews, and Morty. Buzzshot now has integration with the other REPOD sponsors: Morty and COGS.
Special Offer for REPOD Listeners:
REPOD listeners get an extended 21-day free trial plus 20% off your first 3 months, with no set-up fees or hidden charges. Visit buzzshot.com/repod to learn more about this exclusive offer.
COGS
COGS by Clockwork Dog is an easy to use software/ hardware platform for running interactive events, including escape rooms, and other immersive experiences. They have plug & play hardware that seamlessly integrates with their software so you can create a show with lighting and sound cues without having to write a single line of code. Map all kinds of inputs to outputs by building up simple logic steps which determine what you want to happen and when.
Special Offer for REPOD Listeners:
REPOD listeners can get the COGS Starter Set for only $130 + free shipping to the USA. This bundle is usually valued at $257. You can learn more and purchase your Starter Set at cogs.show. Use code REPOD at checkout.
Production Credits
Hosted by David Spira & Peih-Gee Law
Produced by Theresa Piazza
Supported by Lisa Spira
Edited by Steve Ewing
Music by Ryan Elder
Logo by Janine Pracht

Thursday Nov 14, 2024
Yannick Trapman O'Brian's Risky Payment System
Thursday Nov 14, 2024
Thursday Nov 14, 2024
Yannick Trapman-O'Brien joins us again to share some valuable insights on what I think is an especially great episode of our Bonus Show. He tells us about how he accidentally got admitted to college in Abu Dhabi, and we also talk about the importance of Arts Funding and Grants, and how to leverage it. Yannick takes a very thoughtful approach to designing his intimate experiences, and he really gets deeper into how he crafts his shows. He also talks to us about his work with Temple of the Stranger, and David tells a story about a memorable incident at a San Francisco escape room tour.
In this clip, we dig deeper into his philosophy on payment systems and other design elements and discuss how they signal and set expectations for the audience. He also tells us about the three things you need to be a great artist.
If you enjoy these previews, I hope you’ll consider joining our Patreon. For only $5 a month, you’ll get access to our Bonus Aftershow, where we continually release new episodes, even in our REPOD off-season.

Wednesday Nov 13, 2024
"It was full of life!" Blackwell Manor's Spoilers Club Preview
Wednesday Nov 13, 2024
Wednesday Nov 13, 2024
Blackwell Manor is a magnificent horror game created by New Mexico Escape Room in Albuquerque, New Mexico.
In this preview we explore the extreme level of detail that was put into this game, and some of the challenges that this devotion created.
You can find the rest of this Spoilers Club episode by supporting us on Patreon at patreon.com/roomescapeartist

Monday Nov 11, 2024
Monday Nov 11, 2024
"Bait for the Curious"
We’re no strangers to covering secretive experiences. Escape rooms continue to guard their mysteries closely, because a large part of the joy is in the discovery. And yet, because escape rooms generally follow a relatively standard structure, we have a framework when it comes to discussing them. Interviewing Yannick Trapman-O'brien was a bit of a gamble. We knew that we couldn’t explain how any of his immersive shows worked. As Yannick puts it in the episode:
“It's the quantum problem. You change the result by measuring it. By defining what the thing is, you change what the thing is, because it is responsive. It's a Rorschach test, because it is ultimately a piece that you have to come and complete.”

And yet, even though we can’t tell you how Yannick’s shows work, we can tell you a few things. They are usually designed for an audience of one. They are deeply personal, with a strong sense of agency and co-authorship between the audience and the performer. There is an invitation to be vulnerable, all within a structure carefully designed to earn that trust.
Solo moments and theater for one are intimate experiences fraught with both excitement and risk. I deeply enjoyed hearing Yannick explain how to craft shows in a manner that honors the vulnerability of the participant. There is something profound and inspiring about his design philosophy. I hope you enjoy this episode as much as we enjoyed recording it.
Episode Sponsors
Thank you to our sponsors Morty, Buzzshot, & COGS by Clockwork Dog:
Morty
Morty is a free app for discovering, planning, tracking, and reviewing your escape rooms and other immersive social outings.
Morty News:
- Morty now features haunt attractions
- Morty for Android is here
Special Badge for REPOD listeners:
You can learn more at morty.app/REPOD to sign up and get a special badge for our listeners (works for existing users also).
Buzzshot
Buzzshot is Escape Room Software, Powering Business Growth, Player Marketing, and improving the Customer Experience. They offer an assortment of pre and post game features including robust waiver management, branded team photos, and streamlined review management for Yelp, TripAdvisor, Google Reviews, and Morty. Buzzshot now has integration with the other REPOD sponsors: Morty and COGS.
Special Offer for REPOD Listeners:
REPOD listeners get an extended 21-day free trial plus 20% off your first 3 months, with no set-up fees or hidden charges. Visit buzzshot.com/repod to learn more about this exclusive offer.
COGS
COGS by Clockwork Dog is an easy to use software/ hardware platform for running interactive events, including escape rooms, and other immersive experiences. They have plug & play hardware that seamlessly integrates with their software so you can create a show with lighting and sound cues without having to write a single line of code. Map all kinds of inputs to outputs by building up simple logic steps which determine what you want to happen and when.
Special Offer for REPOD Listeners:
REPOD listeners can get the COGS Starter Set for only $130 + free shipping to the USA. This bundle is usually valued at $257. You can learn more and purchase your Starter Set at cogs.show. Use code REPOD at checkout.
Production Credits
Hosted by David Spira & Peih-Gee Law
Produced by Theresa Piazza
Supported by Lisa Spira
Edited by Steve Ewing
Music by Ryan Elder
Logo by Janine Pracht

Friday Nov 08, 2024
Word Nerdery - Writing, AI, and the Importance of Past Tense
Friday Nov 08, 2024
Friday Nov 08, 2024
In this episode, David's wife and business partner, Lisa, joins us again in the Bonus Show to reflect on 10 years of Room Escape Artist. She paints a picture for us of the early years, when it was just David writing reviews in their living room.
They talk about how their writing style has changed as they've added more writers to the team, and we discuss some escape room industry trends. There's also a trivia game I crafted based on the number 10.
In this preview, Peih-Gee tells a story about how AI changed her writing style, and Lisa and David talk about why it's important that reviews are written in the past tense.
If you enjoy these previews, I hope you’ll consider joining our Patreon. For only $5 a month, you’ll get access to our Bonus Aftershow, where we continually release new episodes, even in our REPOD off-season.

Monday Nov 04, 2024
Celebrating Ten Years of Room Escape Artist (REPOD S8E6)
Monday Nov 04, 2024
Monday Nov 04, 2024
“Room Escape Artist has built a community within this industry.”
The year is 2014. Brad Pitt and Angelina Jolie just got married. Facebook is the largest social media platform. Celebrities everywhere are doing the Ice Bucket Challenge, and somewhere in New York City, Lisa and David Spira have just written their first review about a new activity called escape rooms.

It’s hard to believe that it’s already been ten years since Room Escape Artist started covering escape rooms. A decade is a long time to be doing anything, especially when it comes to writing about something many considered a fad. In this episode, I sit down with David and Lisa Spira, who are partners in both life and business, to take a look back over ten years of Room Escape Artist and talk about how it has grown up alongside the escape room industry.
I especially enjoyed hearing about the “inflection points,” including a key event that changed how they perceived and ran Room Escape Artist. Lisa talks about the sobering realization that people were making business decisions based on their reviews. This was one of the first turning points where they realized that they needed to take this fun blog of escape room reviews a whole lot more seriously.

For me personally, one of the greatest things to arise is the wonderful community that sprung up around Room Escape Artist and all their productions. From the lovely people who participate in the Escape Room Tours, the interesting discussions in the Patreon Discord, and the joyous learning opportunities of RECON, David and Lisa have brought together a community of like-minded people who all love the same thing. There is magic here for everyone involved, and I’m really looking forward to seeing ten more years of Room Escape Artist.
Episode Sponsors
Thank you to our sponsors Morty, Buzzshot, & COGS by Clockwork Dog:
Morty
Morty is a free app for discovering, planning, tracking, and reviewing your escape rooms and other immersive social outings.
Morty News:
- Morty now features haunt attractions
- Morty for Android is here
Special Badge for REPOD listeners:
You can learn more at morty.app/REPOD to sign up and get a special badge for our listeners (works for existing users also).
Buzzshot
Buzzshot is Escape Room Software, Powering Business Growth, Player Marketing, and improving the Customer Experience. They offer an assortment of pre and post game features including robust waiver management, branded team photos, and streamlined review management for Yelp, TripAdvisor, Google Reviews, and Morty. Buzzshot now has integration with the other REPOD sponsors: Morty and COGS.
Special Offer for REPOD Listeners:
REPOD listeners get an extended 21-day free trial plus 20% off your first 3 months, with no set-up fees or hidden charges. Visit buzzshot.com/repod to learn more about this exclusive offer.
COGS
COGS by Clockwork Dog is an easy to use software/ hardware platform for running interactive events, including escape rooms, and other immersive experiences. They have plug & play hardware that seamlessly integrates with their software so you can create a show with lighting and sound cues without having to write a single line of code. Map all kinds of inputs to outputs by building up simple logic steps which determine what you want to happen and when.
Special Offer for REPOD Listeners:
REPOD listeners can get the COGS Starter Set for only $130 + free shipping to the USA. This bundle is usually valued at $257. You can learn more and purchase your Starter Set at cogs.show. Use code REPOD at checkout.
Production Credits
Hosted by David Spira & Peih-Gee Law
Produced by Theresa Piazza
Supported by Lisa Spira
Edited by Steve Ewing
Music by Ryan Elder
Logo by Janine Pracht
